Old Unknow 9 Awakening work from 2019.
When I joined Reflector, I was part of the team working on multiple Vertical Slices.
Long story short, this was cut a week after validation due to rewriting.
Since it was the early stage of production, we didn't have SpeedTree at the time so it was done half manually, half with GrowFX plugin for 3ds Max.
For this area, I was in charge of updating the Level Design, the Level art, the Lighting and all the modeling.
For the last 4 Images, I was in charge of the building kits for another vertical slice and worked on level design intention as well and block out.