In the middle of January, I started a project allowing me to learn more about unreal and stylized environment.
I really learnt a lot doing this project : Unreal of course but also how to think about the proportions in stylized props.
If you want to see a small behind the scene about this, just check https://www.artstation.com/vincentmoubeche/blog/WnVY/crypt-the-end
About the project, I started with a concept from Su Wang ( https://www.artstation.com/artwork/kWe5z )and then, made some personal adjustments.
From 3Ds Max to Zbrush and Substance, i made everything from scratch exept for the sound ( all creative contents of course)
I really had a lot of fun doing it, getting feedbacks from friends and polishing everything until today.
It was challenging and soo interesting. I think i struggled for 2 months and got some grey hair on that waterfall.
I call it done for now.
Thank you
Vincent